Bryan-Mitchell Young Presents:
jccalhoun Popular Culture Gaming

Here are my thoughts and comments related to me my research on videogames and culture.
Bryan-Mitchell Young aka jccalhoun


Archives


Saturday, January 17, 2004
 
The Dream is over...


...or has it just begun?


I have left the wonderful world of blogger and geocities behind. I have moved on to greener pastures. I bit the bullet and registered popularculturegaming.com . I'm all grown up now. snif snif...

So go over there and check out my ramblings. Do it now!


Monday, January 05, 2004
 
Happy New Year.
I was over at Metafilter and they had a post about how Penny Arcade's Child's Play didn't get the media coverage they expected.

As these things somehow usually tend to go, a comment was made that mentioned game titles like, ""Back Alley Rapist" or "Innocent Citizen Pummel-Fest" or "Arson Party 2004" or "Digi-Chicks n' Tits" " and then a follow-up post that said, "These games that allow players to beat cops, rape prostitutes, stomp innocent people and anything else of the ilk are absolutely irresposible and disgusting."

My first response was to post a comment, but since metafilter isn't letting new people join I couldn't, so I did the next best thing and wrote about it here.

Arson???? Raping Prostitutes??? Is there ANY game EVER that features actions such as this??? If so, please tell me. Now I don't want to take this guy to task. He is not alone in holding these ideas about videogames. I have heard the thing about raping more than once. I am assuming that this guy is referring to Grand Theft Auto III. However, if there is any raping in the game, I have yet to find it yet. Again, if there is, let me know.

There is also the big bad guy of beating cops. Yes you can beat cops. But as far as I have played the game, that is not the point. Are there ANY missions in Grand Theft Auto III that directly involve violence against the police? If there is I haven't gotten to them/it yet.

The thing that frustrates me is that over at metafilter, while people are attempting to correct him, as of yet, no one has pointed out the factual errors in his assertions. Let me be clear, as someone who has been playing videogames since PONG, who subscribes to 3 different videogame magazines, watches G4TV, X-Play on TechTV and who considers myself a videogame expert, To the best of my knowledge, there are NO games that feature arson, or rape. Yes you can have consensual sex with prostitutes in Grand Theft Auto III, yes you can kill anyone, including police and prostitutes even if you have just had sex with them, but those features are NOT the point of the games. In fact I had heard so much about this getting a prostitute and then killing her to get your money back feature, I tried to do it, and I couldn't figure out how to do it! (Of course there is always the possibility that I am just a little dense)

That these rumors persist points to a serious issue with how many people perceive videogames. Here we have one game, two if yo could Vice City, that involves the ability to kill people including officers and prostitutes and yet we have people decrying ALL videogames. If you are going to be against Grand Theft Auto III, then fine, be against that game, but do not assume that all games are the same, and please, if you are going to say negative things, then at least be factually correct. More important, if you witness someone saying things about videogames that are exaggerations or are simply factually wrong, call them on it. Tell them that they are wrong, ask them for a clarification, ask them to name the games that they are talking about.

Now I am aware that to a certain extent I am preaching to the choir. Most regular readers of this blog (assuming I have regular readers, that is) know this. Regular readers, hypothetical or not, also know that I have a facination with Google, and one of my mail goals in posting this is that by mentioning GTA and violence and rape that the mighty Google algorithm will pick up this post and maybe just maybe at least one person who really does think that there are videogames that include rape will see that otherwise.

Finally, it really amazes me that people are so concerned and afraid and reactionary about videogames. In an attempt to see if maybe there really was some sort of rape in GTA that I just hadn't seen yet.I did a google search for: video game rape prostitute. Go to google and search for those terms. That web sites use those terms to get hits, and that people might use those terms in looking for web sites like that is "10,000 times worse than the worst thing" that happens in ANY videogame.


Monday, December 29, 2003
 
Here once again with what is quite possibly my last post of the year. sniff. sniff. And what a year its been.

To continue my trend of reviewing a book as I go, let me offer a few quick thoughts on The Video Game Theory Reader. It is an interesting and worthy read. It is leaps and bounds better than the last book Mark J.P Wolf edited, Medium of the Video Game which I did not like at all.

The Reader is a larger book and much more of a true anthology than the other book. Overall, there is still too much reliance on film theory and psychoanalysis in some of the articles for my tastes. It also uses the Term "video game" rather than "videogame" which I understand is a personal nit pick, but it still irritates me. I'm about half way through it. I plan on sitting down most of the day tomorrow and reading a big chunk of it.

I went home for Christmas and when I came back, what should be waiting for me but more goodies! I got a copy of the DIGRA Level Up Conference Proceedings. For those of us in North America, it can be quite pricey as they want a wire transfer and the conversion rates combined with the fee for a wire transfer drives the price up. I went in with 3 other people and it ended up being $42 a person, but it is worth it. The book is over 400 pages long and in addition it comes with a CD with 49 more papers in .pdf form. If each of them is ten pages long, that's nearly 900 pages of videogame theory goodness! Go buy it now!


Friday, December 19, 2003
 
Now that the semester is over, for better or worse, i'm still feeling that i have things i should be doing. I'm desperately trying to fill the time by playing games, but there is still a lingering guilt that i should be working. With that in mind, i've been thinking about Duke Nukem.

WIth the news that Duke Nukem Forever is still not done, I suppose its timely, but i have been thinking about how the duke is represented in videogames. It all started with a conversation that i had with a friend who is working on a paper about men playing games like tomb raider that feature women. of course that brings up laura mulvey, identification and the like. I've always argued that in most first-person shooters there is no identification because for all intents and purposes there is no real character. The main exception being duke.

That got me to thinking about characters within FPS games. Outside of Duke name the main characters of FPS games. There's (and right now as i write this i can't think of his name... says something about how memorable he is... ok i remember) Gordan Freeman from half-life, Caleb from blood, and ummmm.... doomguy from doom, space marine from quake, convict from unreal, that cop guy from sin, that miner guy in red faction, what's his name, the real mercenary from soldier of fortune. and lots of others even less memorable

Now anyone that reads this site often should know that i'm not about to whine about how we need great characters in games. Blech. I play games to shoot things. No the question is what makes duke better? Well, i think that if you look at the history of duke the difference becomes obvious. Duke originated not in the realm of FPS games, but in the side scroller -- a medium where you could see the character, and by my estimation a medium that actually HAS characters.

The most recognizable character in a FPS did not even originate in a FPS. This makes a lot of sence to me. like i said, i don't think that we need strong fully fleshed out main characters in FPS games. WE are the character after all. the nagging problem has always been duke but that duke existed before the FPS was invented explains a lot. Duke nukem really isn't a FPS character. he is a character that has had a FPS built around him. Since duke nukem 3d came out there have been duke nukem games, but they have all been genres other than FPS games. I think that is where duke might belong. after all, thats where he started.


Thursday, December 18, 2003
 
Thankfully, there does indeed appear to be sanity in this world. At least some people agreed that the Spike TV Video Game Awards were the worst thing since BMXXX to happen to the videogame subculture.

So, for better or for worse the semester is over. papers are written, grades are turned in. In the two classes in which a final paper was due, I of course wrote about videogames. I'm not too happy with how they turned out. I felt like I had to rush through them (which I did). I suppose we will find out when the grades are released!




Saturday, December 13, 2003
 
So Spike TV held their Video Game Awards. I did not have much hope for it. After all it is on "The First Channel for Men" However, it is part of the huge Viacom media conglomerate who also own MTV. For me at least, the VMA's are still at least entertaining. The VGA's? Well, lets just say that they were much much worse than the G4TV show, G-Phoria which, if you recall, I wasn't fond of...

However, certain members of another media conglomerate must have seen another show than I did. They loved it. I swear, seriously, the COULD NOT have been watching the show I watched. The VGA's were the WORST thing I have ever seen in my life.


Friday, December 05, 2003
 
So the semester has finally caught up with me. I've got two papers due, one about the body and videogames, one about the rhetoric of videogame violence, as well as grading student speeches and papers.

Like a lot of people I wasn't impressed with the Deus Ex 2 demo. Not because of the interface and performance issues so much (although they did stink) but becasue of the stupid crap that kept poping up on the screen telling me the controls. I got pissed off and didn't even get into the game very much.

Then of course there is the issue that, liek every other Unreal powered game it locked up on me all the time. Do you realize how hard it is for me not to buy a new computer? Must.... not... spend... money...

So there will probably be some changes around here during the Christmas break. Look out... ...If I survive the next week and a half that is...





my research

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First-Person Shooters Aren't Like Movies and That is a Good Thing --A paper about why Shooters aren't like films and how comparisons to them do a disservice to what Shooters are.

That paper was presented at the 2002 PCA under the title "More Than Moving Pictures: Developing New Criteria For Designing and Critiquing Computer Games. The presentation version can be found here. The handout I distributed can be found here.

Identification in First-Person Shooters

Flow in Multi-player FPS gaming (.rtf file)

my reviews

here are a couple of reviews I wrote for joystick101.org

Mark J. P. Wolf's The Medium of the Video Game.
Arthur Asa Bergers Video Games: A Popular Culture Phenomenon.