Bryan-Mitchell Young Presents: jccalhoun Popular Culture Gaming |
||
Here are my thoughts and comments related to me my research on videogames and culture. Bryan-Mitchell Young aka jccalhoun Archives |
Friday, March 07, 2003
As I read Screenplay, I find myself becoming more and more convinced that using film theory really does a diservice to what games are. The relationship between player and game is much different than that of viewer and film. It seems that this makes any similaritys between films and games to be very superficial at best. While I cannot disagree with much of what the authors included in Screenplay are writing, I constantly find myself asking, "So What?" and feel that the authors are really missing the point. I am not deneying that they have a point, but it just feels like they point they are making is not very significant. To use a totally random analogy, it seems that some people (some not all certainly) are judges at a diving competition and focusing on thw swimsuits the divers are wearing rather than the dives themselves.
|
my research
home That paper was presented at the 2002 PCA under the title "More Than Moving Pictures: Developing New Criteria For Designing and Critiquing Computer Games. The presentation version can be found here. The handout I distributed can be found here. Identification in First-Person ShootersFlow in Multi-player FPS gaming (.rtf file) my reviews here are a couple of reviews I wrote for joystick101.org Mark J. P. Wolf's The Medium of the Video Game.Arthur Asa Bergers Video Games: A Popular Culture Phenomenon. |
|