Bryan-Mitchell Young Presents:
jccalhoun Popular Culture Gaming

Here are my thoughts and comments related to me my research on videogames and culture.
Bryan-Mitchell Young aka jccalhoun


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Thursday, October 03, 2002
 
it seems that my thesis is done. From 'llama' to 'l33t:' a deconstruction and reconstruction of a first-person shooter videogame aesthetic is done. i'd like to try and get it published, since the body of literature on videogames is still very small. otherwise i would post it here. if anyone really wants to take a look, drop me an email and i'll give you a copy.

i have officially started my one year leave from acadamia. i have went back to work at the casino. so not a lot of gaming work is being done. still looking for a school to apply to next year. so if anyone knows of one, drop me a line.

one final note of interest. i was at wal-mart reinforcing corporate monopolies today and noticed soemthing that i found signifigant. Where are the videogames located in your store? typically the electronics section (with films and music and consumer electronics) where are the board games and sporting equipment? in the toy section. that little difference speaks volumes about culture's perception of videogames, i think. something to ponder...

funny how you know things like where videogames are, but never stop to think about the implications of them. damn you hegemony. you're a harsh mistress!





my research

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First-Person Shooters Aren't Like Movies and That is a Good Thing --A paper about why Shooters aren't like films and how comparisons to them do a disservice to what Shooters are.

That paper was presented at the 2002 PCA under the title "More Than Moving Pictures: Developing New Criteria For Designing and Critiquing Computer Games. The presentation version can be found here. The handout I distributed can be found here.

Identification in First-Person Shooters

Flow in Multi-player FPS gaming (.rtf file)

my reviews

here are a couple of reviews I wrote for joystick101.org

Mark J. P. Wolf's The Medium of the Video Game.
Arthur Asa Bergers Video Games: A Popular Culture Phenomenon.