Bryan-Mitchell Young Presents:
jccalhoun Popular Culture Gaming

Here are my thoughts and comments related to me my research on videogames and culture.
Bryan-Mitchell Young aka jccalhoun


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Friday, December 05, 2003
 
So the semester has finally caught up with me. I've got two papers due, one about the body and videogames, one about the rhetoric of videogame violence, as well as grading student speeches and papers.

Like a lot of people I wasn't impressed with the Deus Ex 2 demo. Not because of the interface and performance issues so much (although they did stink) but becasue of the stupid crap that kept poping up on the screen telling me the controls. I got pissed off and didn't even get into the game very much.

Then of course there is the issue that, liek every other Unreal powered game it locked up on me all the time. Do you realize how hard it is for me not to buy a new computer? Must.... not... spend... money...

So there will probably be some changes around here during the Christmas break. Look out... ...If I survive the next week and a half that is...





my research

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First-Person Shooters Aren't Like Movies and That is a Good Thing --A paper about why Shooters aren't like films and how comparisons to them do a disservice to what Shooters are.

That paper was presented at the 2002 PCA under the title "More Than Moving Pictures: Developing New Criteria For Designing and Critiquing Computer Games. The presentation version can be found here. The handout I distributed can be found here.

Identification in First-Person Shooters

Flow in Multi-player FPS gaming (.rtf file)

my reviews

here are a couple of reviews I wrote for joystick101.org

Mark J. P. Wolf's The Medium of the Video Game.
Arthur Asa Bergers Video Games: A Popular Culture Phenomenon.